Class games
Who this is for: teachers · Where: Class games in the sidebar.
What this page is for
Short competitive activities for revision — run live in the classroom, with the board on the projector and pupils answering on their own devices.
Game packs
A pack is the content: the questions, pairs, statements or cards a game runs on. Generate one with AI from a topic or curriculum section, or write it yourself in the editor.
The cost estimate is shown before generating.
Running a live session
- Create a session from a pack
- Pupils join
- You control the rounds from the teacher panel — start, reveal, next
- The board shows the current state; results appear as pupils answer
Rounds advance when you say so. A round can auto-reveal after its countdown, but moving on is your call, so you can stop and explain.
The kinds of game
They fall into a few families:
| Family | What pupils do |
|---|---|
| Matching and sorting | Pair concepts, order events, sort into groups |
| Speed answering | Answer quickly for points, with a speed bonus |
| Stand or sit (elimination) | Answer true/false; wrong answers sit down |
| Zone voting | Move to a corner or side to express a choice, then defend it |
| Team battle | Teams take turns; hits and misses on a shared grid |
| Peer duel | Rotating partners quiz each other |
| Escape chain | Staged puzzles unlocking a final code |
It depends on the family, and the difference is deliberate. In zone voting yes — walking across to the other side after hearing an argument is the whole point of the activity, and the zone you end up in is the one that scores. In stand or sit no: once you have answered, that is your answer, because a wrong one puts you out and being able to wait and copy the room would empty the game of any risk.
Rules and limits
- Generating a pack costs tokens. Running a session does not.
- Scoring is decided on the server, so a pupil cannot award themselves points.
- Answers are not sent to pupils' devices before the reveal.
- Older packs may not be launchable. Packs made before the interactive engines existed can still be shown but not run; regenerate them as interactive.
Troubleshooting
"The pack will not launch." It is a legacy pack from before the interactive engines. Regenerate it.
"A pupil cannot join." Sessions are scoped to the class the pack was assigned to.
"Generation produced odd content." Regenerate; the prompt is stricter about shape than it once was. If a specific type keeps failing, tell us which.
"Scores look wrong." Speed bonuses are included. The panel shows the breakdown per round.